Sets Units in result to the units of c1 multiplied by the units of c2.
Does nothing when both c1 and c2 have no units or when result is zero.
protected static void MulUnits(
BaseEntry c1,
BaseEntry c2,
BaseEntry result
)
Protected Shared Sub MulUnits (
c1 As BaseEntry,
c2 As BaseEntry,
result As BaseEntry
)
protected:
static void MulUnits(
BaseEntry^ c1,
BaseEntry^ c2,
BaseEntry^ result
)
static member MulUnits :
c1 : BaseEntry *
c2 : BaseEntry *
result : BaseEntry -> unit